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If you fail, you will become a prisoner, an enemy of state and even might be beheaded. Your chance will also decide how many people you will draw to your side if a fight breaks out. It's very likely that your leader will not let you take the army without a fight - so prepare yourself for a fight. Upon success, you will take over the command of some portion of the army and you will seize the war-chest. Your chances of success will be determined based on how many units that party has and how popular you are in that army.
#Freelancer mods nexus free
if your Clan is at war with Battania, you won't get free peace ) Once you leave your service, everything will go back to how it used to be ( i.e. This doesn't mean that you will be at war with them as a clan, but it's only a temporary indicator while you are fighting. And whenever they declare war, you will also see the indicators on the main map immediately. Now when you enlisted as a soldier, you will know who is at war with who. If for some reason menu is not changing, simply open Trade with smuggler screen and exit, it should show. Once you are eligible, you will see the "Form your own gang" option changes. To form your own gang, you need at least 95 fame among bandits and 40 kills. Own a hideout - get offers from lords who want you to do the dirty work and much more. New Bandit Career Expansion: Now you can form your own bandit organization in Calradia.Several issues are fixed that were causing weird behavior on the campaign map because of dynamic events happening in the game.You can still earn quite well if you are a bodyguard, but overall, they are less OP now. Changed and balanced the wages that you earn while enlisted in the army.Now each extra buy will cost more that is correlated to your current fame. Now they are not granting too little or too ridiculous amounts. Changed reward calculation for some quests.Now higher ranks are betting more money and your gains are also correlated to this. This is mainly implemented to bring more support to other mods and some edge cases. Now if your lord has a horse but somehow your culture's latest noble tier isn't mounted, you are still getting a mount.
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But now you don't have to leave the army and rejoin if you levelled up to 5 while you are serving. This follows the same logic with noble troops. This is effective mostly if you didn't get the random equipment you wanted.
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Quest page also gives you a clickable link to the lord and other details such as how many days left and links to the last known location. This page updates the known location of the lord each day ( afternoon ) so that you can only take a look at the quest. Added "Return to your lord" quest- which shows when you need to find your lord again.With this option, you can recruit almost any wandering bandit party. Added option to recruit wandering bandits if you have a hideout.Now you can get job offers only if your Criminal Activity is ON.Fixed an issue that was charging less than what it was written on the gear buying phase.Fixed an issue that was causing CTD when the battle ends unexpectedly.Fixed an issue that was causing CTD when faction leader killed in sieges/battles.Instead, it's decreasing weekly but with 5 only so overall you are now losing 0.7 fame each day but earning 1 with each action. JSON syntax might look weird to you, but I will explain some of them in the main description soon so that you can know what you are tweaking. In the following updates I will expand them to make it more flexible for people. Made certain variables customizable via Config.And you can also buy smithy and start crafting in there. Now you can buy a stash chest and stash your belongings in there. Added buy stash chest and buy smithy options to hideouts.Added a report menu to see some more details about your current progress.Changed all cheats' domains from campaign to freelancer.See the description or message for more details.
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